MUVE

=**MUVE**=

Definition (from wikipedia)
MUVE (plural MUVEs) refers to [|online], [|multi-user] [|virtual environments], sometimes called [|virtual worlds]. While this term has been used previously to refer to a generational change in [|MUDs], [|MOOs], and [|MMORPGs], it is most widely used to describe [|MMOGs] that are not necessarily game-specific. [|Second Life], [|There], [|ActiveWorlds], and [|Neverwinter Nights] are the most popular and well-known MUVEs, though there are a number of others. Modern MUVEs have 3D [|isometric]/third-person graphics, are accessed over the Internet, allow for some dozens of simultaneous users to interact, and represent a persistent virtual world.
 * Multi-User Virtual Environment (MUVE)**

Outside Resources - specifically we're looking at Educational MUVEs
[|Rivercity Project] - from Harvard University. Built using [|Active Worlds] toolset. [|Teen SecondLife] - Student/Teen only version of Second Life. Teachers are building islands for their students to conduct learning in. [|WhyVille] - Created by [|Numedeon]. Look and feel seems to have a younger student in mind. [|Virtual Worlds] - University of Michigan project with virtual worlds set up for novels and great works using EnCore engine.

Research
Several [|studies] by Harvard University - This link takes you to current research for the Rivercity project. Browse through other completed studies.

Known issues
Access to a computer of course.